Street Wheelie is a stunt-bike game built entirely around one skill: holding a wheelie. Your bike moves forward on its own, so there is no throttle to manage — the whole game is angle, balance, and how long you can keep the front wheel off the ground before physics takes over.
The controls are four keys. The Up Arrow tilts backward to lift the wheel, the Down Arrow tilts forward or reverses, and the Left and Right Arrows steer. R restarts the run and T respawns at the last checkpoint, which is the tool that keeps a long ride alive after a wobble.
Score is the pull. The longer you maintain the wheelie, the higher your score and rewards climb, and checkpoints give the run structure without breaking the flow. Each pass through the city is a chance to beat your last distance.
Upgrades add the long game. You spend rewards on speed, income, and power to level up your ride, and every bike in the garage handles a little differently. Learning each one's feel is part of the physics journey.
Being honest about scope: this is a single-stunt skill game, not a racing career. The depth is in the balance mechanics and the upgrade curve, not in tracks or story.